When the others had left the Guild Hall leaving only Jack, John, and Jeanny, Jack gave the God-eye monocle which he had taken from Rawprocessor to John.
"Wow, expert! Thank you very much!" John said as he accepted the God-eye monocle. He immediately equipped this special equipment.
Jack turned to Jeanny and said, "Sorry, I only manage to loot one."
"Doesn't matter, that equipment is more suitable for his tactical expertise anyway," Jeanny replied.
"Yeah, with this. I can better instruct my minions on their positions," John said.
"Can you please stop referring to your teammates as minions?" Jack complained.
"I do consider them as one, but they are not who I am referring to just now. I am talking about my summoned creatures," John said. Then he turned to Peniel, "By the way, I believe a summoner will continue to get summoning spells as we level up, correct? So my number of minions should increase?"
"Yeah, but some summon spells have a unique condition where they can't be summoned when another particular creature is being summoned. If you want to maximize your number of summons, two special classes specialize in them, Necromancer and Minion Master. If you managed to become one of these two, you can create a small army in a fight."
"How do I get these special classes?" John asked.
"I don't know, you will encounter them in random special quests. Or some special unknown pocket worlds like that Valley of Tempus Jack fell into," Peniel answered.
"Well, then it's useless for me to have the information, right? Am I going to reject a quest that gives me a Summoner's special class which is not those two? Am I to just wait and hope that I stumble upon those two classes?" John said curtly.
Peniel's face was red. She was about to scold back when Jeanny hurriedly step in, "John! You are being rude to someone who gives you valuable information!"
"Hm, I suppose I'm in the wrong," John said. Jack was not sure that was supposed to be an apology or what, but Peniel's expression seemed to soften.
Jeanny continued speaking, probably trying to change the subject, "I got a good stuff from that monster settlement we raided just now." She said as she fetched out a parchment.
Jack and John studied it. It was described as Ice Tower Blueprint. It provided them with the option to construct this tower. It was a defensive structure to be placed around their Guild Headquarters, like the watchtower. But a watchtower required them to place a ranged unit in it to be effective, while this Ice Tower will automatically attack any intruder that came into range. Its attacking power was also much higher than any current ranged unit they possessed, and it also slowed or even froze the target. These towers could be built immediately, they didn't need to wait until they were guild level 3.
"Great, this should increase our defense a grade further," John said. "We can also craft traps to be placed all around our headquarters now. That Kirsi you brought back the last time truly help us a lot. With her around, we don't waste many materials for crafting those traps. If left to our blacksmith players, their success rate is still very low."
"Yes, now we are no longer afraid of other guilds coming to attack again," Jeanny said.
"Not until they reach level 3. They can summon their trained units after that," Jack said.
Hearing that, John commented, "Hm, As I know, four of the guilds in the coalition already have Guild Headquarters. If all four of them summoned their trained units to invade us…"
"Only one guild can summon their trained units during an offense," Peniel interrupted. "There is no limitation to players who came to invade, but for trained units, if one guild already does the summoning, the others won't be able to."
"Yes, Wilted thought of balance when she designed this guild war system," Jack said. "In this case, we should be fine. We can counter their advantage in player numbers using our defensive structures and traps. As for trained units, we shouldn't be any less than theirs as long as only one guild is allowed to summon."
"Your words are inaccurate. Our trained units will be better! Since I will be the one controlling them," John announced.
"Yes, yes, of course, forgive my blunder," Jack said.
"Will you be leaving again?" Jeanny asked.
"Yes. My kingdom faction quest is still in progress. We need to hurry help Prince Alonzo ascend the throne. This way, we can coordinate better with this kingdom's army to go against World Maker. But I will stay a few more days to grind first. I don't know if in my journey I can find the academy to get my advanced class, so I need to do that before I depart."
"Advanced? Aren't you an elite class already?" Jeanny asked, remembering Jack mentioned this earlier.
"I got a third class during my scuffle with the World Maker," Jack said. He didn't mention this when he was talking to the core members just now.
Jeanny and John stared at him with wide eyes. Jack laughed and told them about how Wilted Tree and he stole Master's Second Soul Remnants, preventing Master from getting his sixth and seventh class.
"Damn! Maybe I should have followed you when you were captured. Maybe I would have gotten my second class," John said.
"If you were there when Master attacked, he would have killed you. He got no point capturing you back," Jack countered.
"Anyway, I can't believe that Master got five classes. How are we going to beat such a player?" Jeanny said. Jack also didn't mention Master's five classes during the talk just now. He thought there was no point scaring the others unnecessarily.
"By doing it together!" Jack said. "The dude is too arrogant. He might be a genius, but all his minions follow him out of fear and benefit. He only cares about himself, sooner or later he will find himself alone. No matter how powerful he is, being alone has its limitation. We will beat him as long as we stick together!"
Jeanny nodded, her confidence was roused after Jack's words. John, on the other hand, said, "a bit unrealistic, but I like your optimism."
"Do you need help with your exp grinding?" Jeanny asked.
"No need. I level up faster when I am alone," Jack said.
He left the two soon. He visited the warehouse first and used his contribution points to clean up all the common equipment and common ores inside. After a month, the stock had piled up again. He didn't go to work immediately, he rested early and did the blacksmithing the next morning.
He managed to fuse super rare gloves and belt. With them, he finally had a full set of super rare equipment. He also used the ores to upgrade them to level 46, the limit where he was still allowed to wear.
Hard Power Gauntlet, level 46/66 (super rare medium armor)
Physical Defense: 158
Magical Defense: 136
Durability: 50
Strength +12
+5% to all physical status resistances
Increase knockback effect on every attack
Solid Earth Belt, level: 46/66 (super rare medium armor)
Physical defense: 139
Magical defense: 122
Durability: 40
Endurance +10
Earth Resistance +20
increase defense by 20% when HP is below 50%
Since he had a large number of ores, he proceeded to upgrade his remaining armors all to level 46 as well. As a result, the rare grade armors he put back into the warehouse were mostly not high in level. From this session of blacksmithing work, his Blacksmith skill increased to Intermediate Expert.
Jack would leave Jeanny and John to deal with these armors. He informed them about this new batch of rare armors inside the warehouse before he used the teleportation chamber to leave Heavenly Citadel.
He had asked Peniel about the most beneficial place to grind level 40 monsters. The area where he did exp-farming yesterday was not the most ideal one according to Peniel. He teleported to another small town he had registered during his travel to Tranviste, then spent two hours riding Pandora to the area Peniel indicated.
The monsters in that area were swarm-type monsters with less defense and HP but high attack similar to the Mouseant he farmed at Busculla Plateau. This allowed him to kill them en masse, collecting a large number of exp points in a short time.
He spent three full days there farming for exp points. On the morning of the second day, he reached four months of age. He received a new racial skill, Willpower. This skill allowed him to break free from all movement restrictions with a cooldown of five minutes. This skill meant he no longer need to rely on tools like Liberty of Movement.
However, this skill only let him break free once, it didn't provide a short time immunity like Liberty of Movement did. Meaning if he was facing a continuous restriction spell like his Myriad Ensnaring Chains, the chains could just grab him again when he broke free the first time.
At the end of the third day, his Ranger class finally reached level 15. He was now ready to upgrade this class to an advanced one.
"Which advanced class will you choose?" Peniel asked Jack once they were planning to return.
"Rogue, but I'm still not sure if I want to become a battle monk or assassin yet. Technocraft and Bard are certainly out."
"May I suggest you take the Archer route instead?" Peniel said.
"Huh? I don't plan to strengthen my ranged capability. I still prefer melee prowess," Jack said.
"There is one elite class that change direction to melee from Archer class."
Jack thought about Peniel's words before uttering, "Beastmaster? Why should I go that route?"
"Remember the Therras Beast Egg in your inventory?"
😉